Inertialization

Inertialization Blending

Introduction to the main content of the plugin.

The main idea of this article is inspired by a presentation that UE4 gave at GDC. For more detailed information, you can refer to the following link.

https://www.youtube.com/watch?v=BYyv4KTegJI

In this package, you will find Three ways to implement the inertialization blending in Unity,

  1. Animation job version,
  2. MonoBehavior component and blending in the lateUpdate lifecycle
  3. Job System with the mono lifecyclle (Most recommended)